ijustdolinks
Wee Gulp
BANNED
i dont reply, dont ask me to
Posts: 67
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Post by ijustdolinks on Dec 10, 2003 20:48:11 GMT -5
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Post by scott on Dec 10, 2003 20:52:19 GMT -5
Well Rockstar did what they hoped,pissed off people with Manhunt.
That game is just sick,I mean...there is such a thing as too much blood.Geez Rockstar...
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Post by BELETH the Mighty on Dec 10, 2003 21:49:22 GMT -5
I oficially hate the human race. As a whole. Especially that kid who pissed on my backpack today, but I won't get into that story now. Anyway, these dickheads have nothing better to do than to actually spend time that could be used to do something productive to make up shitheaded little phrases in order to smash their children's dreams of ever being independent of their parents into a bloody mess, like a bag of kittens. Damn everything.
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Post by BELETH the Mighty on Dec 10, 2003 21:52:20 GMT -5
But yeah, Rockstar is taking it too far with Manhunt. They know they can just appeal to testosterone-driven violence junkies and make huge sales. I bet the game's gonna get something like a 6 out of 10. Just like State of Emergency.
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Post by scott on Dec 10, 2003 21:54:39 GMT -5
Yea,it didn't even sell good!It wasn't in the top ten it's debut week,it looks like not even Rockstar could trick people into buying this.
Maybe people got smart after SoE...
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Post by Liek on Dec 11, 2003 15:30:54 GMT -5
"The message is that parents in many cases aren't doing their job,"
Damn right! Don't blame the gaming industry, blame the parents that give little Timmy hundreds of dollars to buy the violent games.
But why am I defending the modern, western gaming industry? I don't know, they stand for everything I don't like. Rockstar embodies my every hate. The problem does come from the parents that don't parent their children, but if these developers would stop making the violence, there wouldn't be a problem.
A common arguement to that would be "Video games have to be violent, there must be conflict." This is false. Ever play Tetris? Or any other puzzle/racing/sports game ever made? Violence isn't necesary for a game to be fun.
But some level of conflict/violence is un-avoidable in games. In the past, developers recognized and controlled this. As Atari-creater Nolan Bushnell once said, "We knew there'd be violence in games, but we had a rule: no violence against a human." Think of where we would be if this rule was followed.
Ok, I'm done ranting now. I just wanted to get my point across.
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Post by soulc2 on Dec 11, 2003 15:48:56 GMT -5
The only time that we really have trouble w/violence is when little kid wannabes get their hands on a gun and start killing all of the people that they hate. Then they expect them to come back to life so that they can do it again just like in video and arcade games. this one time i heard my little cousin (he was about four at the time and had been introduced guns by his friend and his friend also four by his older brother) say that he was going to kill his parents and i asked how and he said with a gun like in that one video game some violence is ok but to much is to much(especially the blood factor)
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ijustdolinks
Wee Gulp
BANNED
i dont reply, dont ask me to
Posts: 67
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Post by ijustdolinks on Dec 11, 2003 15:53:53 GMT -5
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Post by Liek on Dec 11, 2003 16:35:58 GMT -5
I think carding little kids is a good idea. But it won't stop a damn thing. The parents are just going to buy the games for the kids. What really needs to be done is some education. Teach the retailers to question customers that look like parents, ask them who the game is for, ask them if they know how violent it is. Teach parents not to let violence raise thier kids.
But again, this would not be necesary if games weren't violent.
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Post by scott on Dec 11, 2003 18:03:46 GMT -5
But again, this would not be necesary if games weren't violent. While is it true that games DON'T need blood to be good,they will always blood.It is just how it is,even though it sucks.
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Post by Liek on Dec 11, 2003 18:39:57 GMT -5
Yeah, it's like nuclear weapons. Probably a bad idea in the long run, but now we're stuck with them. Oh well...
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Post by Mark617 on Dec 11, 2003 19:20:19 GMT -5
i dont really have a problem with violence in video games, people just have to know when to shut it off and realize that it is just a game. and yes parents should be smart enough not to let little kids play extremely violent video games. but heres a good question, what exactly defines "too young" and "too violent," because it certainly isnt a clear cut issue
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Post by Liek on Dec 11, 2003 21:17:40 GMT -5
\but heres a good question, what exactly defines "too young" and "too violent," because it certainly isnt a clear cut issue Well, the ESRB (Electronic Software Ratings Board) is supposed to manage that, but we can see how good of a job they do. They use a system that most store employees and parents don't recognize. and thier system is too broad. Nothing ever gets the big AO rating. And if a game is threatened with it (BMX XXX,) the developers are given the chance to tone it down. The system doesn't work...
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Post by Wilshire on Dec 13, 2003 21:16:35 GMT -5
Video games are supposed to be fun and appealing. There is something appealing about killing people while playing a game, i don't know exactly what, but if there wasn't then all of these games wouldn't be here and they wouldn't be bought.
Its kind of unfortunate that many developers, and indeed, the gamers that provide the base for the video game industry, now expect games to be more and more realistic. Realistic driving, flying, and of course shooting games are very popular. The term "game" would suggest that the level of realism depicted in most modern games is not necessary ("its just a GAME").
Don't get me wrong, I love to play as a soldier or some gun-weilding violent individual - its just fun. Of course I know the difference between video games and "real" life. Some people may not, especially impressionable children. But its not the industry's fault completely, they make the games for people who will play them, mostly older people. But the parents who buy their kids the systems and allow their kids to have the games are mostly at fault for permitting their kids to be exposed to such "realisic" violence.
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